Element card · group Modded · atomic number 15,863, its rank
Brett's Rust Development Server
Offline 198.102.229.191:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Brett's Rust Development Server?
A procedural map runs on Brett's Rust Development Server, generated by the game.
What rules has Brett's Rust Development Server set, and what settings are in force?
No gather rate appears in the name of Brett's Rust Development Server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Brett's Rust Development Server based in?
Nothing about a region is published by Brett's Rust Development Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 198.102.229.191:28015.
On what Rust version does Brett's Rust Development Server operate?
Rust network protocol 2634 and build 166494 on Windows is what Brett's Rust Development Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Brett's Rust Development Server stay online?
Brett's Rust Development Server is not online at the moment; the last sighting was 18 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 10 October 2026.
Wipes and resets
What is the wiping pattern on Brett's Rust Development Server?
The record holds too few of Brett's Rust Development Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 13 hours ago.
Where it appears
What should you understand from the tags Brett's Rust Development Server carries?
gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Brett's Rust Development Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Brett's Rust Development Server appear in?
These themed Rust Data Lab lists carry Brett's Rust Development Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Brett's Rust Development Server compare with other servers in the rankings?
The seven-day player-hours table has Brett's Rust Development Server at #15,863, in the top 72% of ranked servers.
How many players does Brett's Rust Development Server have at the moment?
The last recorded sighting of Brett's Rust Development Server was 18 days 23 hours ago, and it is offline now.
How to join
What is the way to join Brett's Rust Development Server?
You can connect by pressing F1 in Rust and entering client.connect 198.102.229.191:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.