Rust Data LabData lab · live
Live readings Servers11,634 Players41,075 Populated2,828 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Modded · atomic number 15,275, its rank

A Rust Server

Offline 198.12.104.201:26000 checked 11d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,275top 70%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct17 Oct21 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:00 UTC23d ago 1 – running 0
Mon 5 Oct, 19:59 UTC24d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 51
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  4. 4 Ru 404 RUST 2Х|ДЛ… 9
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 9/ 700
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  6. 6 Ru RustSpain.com … 49
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Quick answers

from the figures on this page

Map and rules

What map is in play on A Rust Server?

A Rust Server runs a procedural map of size 6,000 with seed 42658162; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has A Rust Server set, and what settings are in force?

The name of A Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server details

In what location does A Rust Server sit?

No region is published by A Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 198.12.104.201:26000.

On what Rust version does A Rust Server operate?

On Linux, A Rust Server is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.

How dependable is A Rust Server for staying online?

Right now A Rust Server is offline, with its last appearance 11 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on A Rust Server, and at what time?

Too few wipes are on record for A Rust Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 23 days 10 hours ago.

On A Rust Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 3 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on A Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list A Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Rust Server come up?

These themed Rust Data Lab lists carry A Rust Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does A Rust Server hold among Rust servers?

The seven-day player-hours table has A Rust Server at #15,275, in the top 70% of ranked servers.

How full is A Rust Server right now?

The last recorded sighting of A Rust Server was 11 days 11 hours ago, and it is offline now.

Getting on

What is the way to join A Rust Server?

Open the console with F1 in Rust and type client.connect 198.12.104.201:26000. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build Build number: 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.