Element card · group Modded · atomic number 15,427, its rank
pllm-test-0
Offline 198.13.252.12:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on pllm-test-0?
A procedural map runs on pllm-test-0, generated by the game.
How is pllm-test-0 configured, and what rules apply?
The name of pllm-test-0 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
What region hosts pllm-test-0?
There is no region on record for pllm-test-0. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 198.13.252.12:28015 is the address it uses.
What Rust version does pllm-test-0 currently run?
Rust network protocol 2634 and build 167584 on Linux is what pllm-test-0 uses. The protocol must match for you to join; Steam will update your game.
How dependable is pllm-test-0 for staying online?
Currently offline, pllm-test-0 was last seen 16 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 October 2026.
Wipes and resets
When does pllm-test-0 wipe, and how often?
pllm-test-0's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 16 days 5 hours ago the current world was made.
Where it appears
What should you understand from the tags pllm-test-0 carries?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list pllm-test-0 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does pllm-test-0 appear in?
You will find pllm-test-0 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
How does pllm-test-0 compare with other servers in the rankings?
The seven-day player-hours table has pllm-test-0 at #15,427, in the top 71% of ranked servers.
How full is pllm-test-0 right now?
The last recorded sighting of pllm-test-0 was 16 days 4 hours ago, and it is offline now.
Getting on
How can you connect to pllm-test-0?
In Rust, press F1 and enter client.connect 198.13.252.12:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.