Rust Data LabData lab · live
Live readings Servers11,707 Players67,519 Populated3,582 Fresh wipes · 3h108 Sampled every 5 min

Element card · group Modded · atomic number 14,054, its rank

Fractured Eden PVE RedoTest

Offline 198.15.7.232:28015 checked 18d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#14,054top 64%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 9 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:03 UTC18d ago 1 – running 1
Fri 9 Oct, 16:57 UTC18d ago 1 – 0.3 days 0
Fri 9 Oct, 07:00 UTC19d ago 1 – 0.4 days 0
Fri 9 Oct, 00:06 UTC19d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 177
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  5. 5 Ru RustSpain.com … 14
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Quick answers

from the figures on this page

Map and rules

How is Fractured Eden PVE RedoTest configured, and what rules apply?

No gather rate appears in the name of Fractured Eden PVE RedoTest. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server details

Which location is Fractured Eden PVE RedoTest based in?

Nothing about a region is published by Fractured Eden PVE RedoTest. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 198.15.7.232:28015 is the address it uses.

What Rust version does Fractured Eden PVE RedoTest currently run?

On Windows, Fractured Eden PVE RedoTest is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Fractured Eden PVE RedoTest for staying online?

Fractured Eden PVE RedoTest is not online at the moment; the last sighting was 18 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.

Wipe schedule

When does Fractured Eden PVE RedoTest wipe, and how often?

With no fixed rhythm, Fractured Eden PVE RedoTest wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 13 hours ago.

What does a typical wipe day on Fractured Eden PVE RedoTest involve?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags Fractured Eden PVE RedoTest carries?

These are the tags Fractured Eden PVE RedoTest makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Fractured Eden PVE RedoTest appear in?

The Rust Data Lab lists that include Fractured Eden PVE RedoTest are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Fractured Eden PVE RedoTest hold among Rust servers?

Fractured Eden PVE RedoTest sits at #14,054 for seven-day player hours, placing it in the top 64% of ranked servers.

How many players does Fractured Eden PVE RedoTest have at the moment?

No live signal from Fractured Eden PVE RedoTest right now, which was last seen 18 days 12 hours ago.

How to join

What is the way to join Fractured Eden PVE RedoTest?

You can connect by pressing F1 in Rust and entering client.connect 198.15.7.232:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.