Rust Data LabData lab · live
Live readings Servers11,879 Players98,401 Populated3,904 Fresh wipes · 3h400 Sampled every 5 min

Element card · group Modded · atomic number 13,808, its rank

YaNAO_89 LOCAL TEST

Offline 198.16.108.234:28015 checked 26d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,808top 61%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:59 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on YaNAO_89 LOCAL TEST?

A procedural map runs on YaNAO_89 LOCAL TEST, generated by the game.

What rules has YaNAO_89 LOCAL TEST set, and what settings are in force?

The name of YaNAO_89 LOCAL TEST carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts YaNAO_89 LOCAL TEST?

There is no region on record for YaNAO_89 LOCAL TEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. 198.16.108.234:28015 is the address it uses.

What Rust version does YaNAO_89 LOCAL TEST currently run?

Rust network protocol 2634 and build 166586 on Windows is what YaNAO_89 LOCAL TEST uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is YaNAO_89 LOCAL TEST for staying online?

YaNAO_89 LOCAL TEST is not online at the moment; the last sighting was 26 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on YaNAO_89 LOCAL TEST, and at what time?

YaNAO_89 LOCAL TEST's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days ago.

On YaNAO_89 LOCAL TEST, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 1 hours after it began.

Where it appears

How should you read the tags on YaNAO_89 LOCAL TEST?

The game's server browser reads the tags YaNAO_89 LOCAL TEST publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does YaNAO_89 LOCAL TEST come up?

These themed Rust Data Lab lists carry YaNAO_89 LOCAL TEST: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does YaNAO_89 LOCAL TEST hold among Rust servers?

The seven-day player-hours table has YaNAO_89 LOCAL TEST at #13,808, in the top 61% of ranked servers.

How many players does YaNAO_89 LOCAL TEST have at the moment?

The last recorded sighting of YaNAO_89 LOCAL TEST was 26 days 22 hours ago, and it is offline now.

How to join

What steps get you onto YaNAO_89 LOCAL TEST?

In Rust, press F1 and enter client.connect 198.16.108.234:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.