Element card · group Modded · atomic number 15,865, its rank
Brett's Rust Development Server
Offline 198.182.176.66:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Brett's Rust Development Server?
The map on Brett's Rust Development Server is procedural, made by the game.
What rules has Brett's Rust Development Server set, and what settings are in force?
Nothing in the name of Brett's Rust Development Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Brett's Rust Development Server?
Nothing about a region is published by Brett's Rust Development Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 198.182.176.66:28015 is the address it uses.
Which Rust version is Brett's Rust Development Server on?
On Windows, Brett's Rust Development Server is running Rust network protocol 2634 and build 166494. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Brett's Rust Development Server for staying online?
Brett's Rust Development Server is not online at the moment; the last sighting was 18 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Brett's Rust Development Server?
The record holds too few of Brett's Rust Development Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 8 hours ago.
Lists and tags
Which meanings sit behind the tags on Brett's Rust Development Server?
gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Brett's Rust Development Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Brett's Rust Development Server appear in?
These themed Rust Data Lab lists carry Brett's Rust Development Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Brett's Rust Development Server place?
Player hours over the last week put Brett's Rust Development Server at #15,865, inside the top 72% of ranked servers.
How full is Brett's Rust Development Server right now?
Brett's Rust Development Server is offline at the moment; the last sighting was 18 days 17 hours ago.
How to join
How can you connect to Brett's Rust Development Server?
You can connect by pressing F1 in Rust and entering client.connect 198.182.176.66:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.