Rust Data LabData lab · live
Live readings Servers11,612 Players36,584 Populated2,915 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 15,966, its rank

nutty mess

Offline 198.244.225.45:28015 checked 21d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 12 0% full Room to join
7-day average0peak –
Rank · atomic number#15,966top 72%
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 18 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 21:19 UTC40d ago 5 – running 0
Sun 13 Sep, 19:34 UTC45d ago 4 halved by day 2 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 97
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  4. 4 Ru 404 RUST 2Х|ДЛ… 32
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  5. 5 Ru RustSpain.com … 5
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  6. 6 Ru 404 RUST 2Х|ДЛ… 7
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Quick answers

from the figures on this page

Map and rules

What map is in play on nutty mess?

The map on nutty mess is procedural at size 3,200 with seed 965472436, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has nutty mess set, and what settings are in force?

The name of nutty mess carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does nutty mess sit?

There is no region on record for nutty mess. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 198.244.225.45:28015.

Which Rust version is nutty mess on?

Rust network protocol 2633 and build 165217 on Linux is what nutty mess uses. The protocol must match for you to join; Steam will update your game.

How reliably does nutty mess stay online?

Right now nutty mess is offline, with its last appearance 21 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

How often does a wipe happen on nutty mess, and at what time?

nutty mess's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 40 days 9 hours ago the current world was made.

How does nutty mess look on the day of a wipe?

Recent wipes on average reached 4 players at their busiest. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Tags, lists

Which meanings sit behind the tags on nutty mess?

The game's server browser reads the tags nutty mess publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp12 (Max players): 12 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does nutty mess appear in?

These themed Rust Data Lab lists carry nutty mess: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does nutty mess place?

nutty mess sits at #15,966 for seven-day player hours, placing it in the top 72% of ranked servers.

How many players does nutty mess have at the moment?

nutty mess is offline at the moment; the last sighting was 21 days 22 hours ago.

Connection

How can you connect to nutty mess?

Open the console with F1 in Rust and type client.connect 198.244.225.45:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp12
Max players 12 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.