Element card · group Modded · atomic number 15,452, its rank
A Shockbyte.test
Offline 198.244.225.80:23917 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:19 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
167
ShockRust | Blue | NoLimit 167/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
123
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123/ 100
- 3 Re RETRO RUST #1 … 192
- 4 Ru 404 RUST 2Х|ДЛ… 67
-
5
Ru
RustSpain.com …
12
RustSpain.com | EU Main 12/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
17
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 17/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on A Shockbyte.test?
A Shockbyte.test runs a procedural map of size 3,000 with seed 50000; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on A Shockbyte.test?
Nothing in the name of A Shockbyte.test gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does A Shockbyte.test sit?
No region is published by A Shockbyte.test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 198.244.225.80:23917.
On what Rust version does A Shockbyte.test operate?
On Linux, A Shockbyte.test is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A Shockbyte.test stay up, and how reliable is its uptime?
Right now A Shockbyte.test is offline, with its last appearance 7 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 18 October 2026.
Wipe schedule
What is the wiping pattern on A Shockbyte.test?
The record holds too few of A Shockbyte.test's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 11 days 3 hours ago the current world was made.
On A Shockbyte.test, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. 1 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on A Shockbyte.test?
These are the tags A Shockbyte.test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte.test come up?
These themed Rust Data Lab lists carry A Shockbyte.test: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does A Shockbyte.test compare with other servers in the rankings?
A Shockbyte.test sits at #15,452 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does A Shockbyte.test have at the moment?
No live signal from A Shockbyte.test right now, which was last seen 7 days 19 hours ago.
Connection
What is the way to join A Shockbyte.test?
In Rust, press F1 and enter client.connect 198.244.225.80:23917. Or click Launch Rust here to open Rust via Steam and connect automatically.