Rust Data LabData lab · live
Live readings Servers11,658 Players48,164 Populated3,140 Fresh wipes · 3h112 Sampled every 5 min

Element card · group Modded · atomic number 15,150, its rank

Cohhilition | Whitelist

Offline 198.50.159.89:28015 checked 45d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,150no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Cohhilition | Whitelist?

A procedural map runs on Cohhilition | Whitelist, generated by the game.

What rules has Cohhilition | Whitelist set, and what settings are in force?

The name of Cohhilition | Whitelist carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Cohhilition | Whitelist sit?

There is no region on record for Cohhilition | Whitelist. Rust Data Lab shows a server's stated location, not a verified position of the machine. 198.50.159.89:28015 is the address it uses.

On what Rust version does Cohhilition | Whitelist operate?

Rust network protocol 2633 and build 162929 on Windows is what Cohhilition | Whitelist uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Cohhilition | Whitelist for staying online?

Right now Cohhilition | Whitelist is offline, with its last appearance 45 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

When does Cohhilition | Whitelist wipe, and how often?

Cohhilition | Whitelist's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 14 hours ago.

Tags, lists

Which meanings sit behind the tags on Cohhilition | Whitelist?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Cohhilition | Whitelist publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Cohhilition | Whitelist appear in?

These themed Rust Data Lab lists carry Cohhilition | Whitelist: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Cohhilition | Whitelist compare with other servers in the rankings?

Player hours over the last week put Cohhilition | Whitelist at #15,150, inside the top – of ranked servers.

How full is Cohhilition | Whitelist right now?

Cohhilition | Whitelist is offline at the moment; the last sighting was 45 days 11 hours ago.

Getting on

How can you connect to Cohhilition | Whitelist?

In Rust, press F1 and enter client.connect 198.50.159.89:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build Build number: 162929.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.