Rust Data LabData lab · live
Live readings Servers11,794 Players80,292 Populated3,570 Fresh wipes · 3h260 Sampled every 5 min

Element card · group Modded · atomic number 15,276, its rank

Studio V

Online 198.73.57.134:28025 checked 10m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak –
Rank · atomic number#15,276top 69%
Last wipe83d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ми МИНИ-КАРТА 2Х … 131
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 131/ 100
  3. 3 Re RETRO RUST #1 … 87
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 87/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 34
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 34/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 88
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 88/ 700
  6. 6 Ru RustSpain.com … 309
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 309/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on Studio V?

The map on Studio V is procedural at size 5,000 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What rules has Studio V set, and what settings are in force?

The name of Studio V carries no gather rate. You get up to 12 players per group. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Studio V sit?

No region is published by Studio V. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 198.73.57.134:28025.

On what Rust version does Studio V operate?

Rust network protocol 2632 and build 160450 on Windows is what Studio V uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Studio V for staying online?

Right now, Studio V is reachable. According to the uptime it reports, the last restart was about 35 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Studio V known for smooth running?

Server fps averaged 109 over the last 48 hours, with 86 as the lowest. Buildings, deployables and everything else in the world added up to as many as 44,999 entities. Up to 3,869 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on Studio V, and at what time?

Studio V's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 83 days 9 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on Studio V?

gmrust (Game mode): Standard Rust survival is the game here; mp30 (Max players): It has 30 slots; ts12 (Group limit): Teams cap at 12 players; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs160450 (Build): It runs build 160450; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list Studio V publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Studio V come up?

The Rust Data Lab lists that include Studio V are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Studio V place?

The seven-day player-hours table has Studio V at #15,276, in the top 69% of ranked servers.

How many players does Studio V have at the moment?

Studio V currently shows 0 players across 30 slots. The past week gives an average of 0 players.

Getting on

What steps get you onto Studio V?

In Rust, press F1 and enter client.connect 198.73.57.134:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2632,gmrust,cs160450,ts12,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp30
Max players It has 30 slots.
ts12
Group limit Teams cap at 12 players.
v2632
Protocol Protocol 2632 is required; join only if your game matches it.
cs160450
Build It runs build 160450.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.