Rust Data LabData lab · live
Live readings Servers11,695 Players53,611 Populated3,212 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Modded · atomic number 5,068, its rank

Deadman Raiding |A Raidable Bases Boomfest

Online 198.73.57.151:28015 checked 13m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 5
Rank · atomic number#5,068top 23%
Last wipe27d agono schedule published
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:17 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 187
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  4. 4 Ru 404 RUST 2Х|ДЛ… 75
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  6. 6 Ru 404 RUST 2Х|ДЛ… 22
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Quick answers

from the figures on this page

Settings and map

What map is in play on Deadman Raiding |A Raidable Bases Boomfest?

The map on Deadman Raiding |A Raidable Bases Boomfest is procedural at size 3,750 with seed 1831299552, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Deadman Raiding |A Raidable Bases Boomfest configured, and what rules apply?

No gather rate appears in the name of Deadman Raiding |A Raidable Bases Boomfest. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is Deadman Raiding |A Raidable Bases Boomfest based in?

Nothing about a region is published by Deadman Raiding |A Raidable Bases Boomfest. Rust Data Lab shows a server's stated location, not a verified position of the machine. 198.73.57.151:28015 is the address it uses.

Which Rust version is Deadman Raiding |A Raidable Bases Boomfest on?

On Windows, Deadman Raiding |A Raidable Bases Boomfest is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Deadman Raiding |A Raidable Bases Boomfest for staying online?

At the moment, Deadman Raiding |A Raidable Bases Boomfest is online. The uptime it reports suggests it restarted roughly 19 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Deadman Raiding |A Raidable Bases Boomfest known for smooth running?

In the last 48 hours, it averaged 72 server fps, with a low of 61. Buildings, deployables and everything else in the world added up to as many as 100,639 entities. The highest memory usage was 2,537 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on Deadman Raiding |A Raidable Bases Boomfest?

Wiping once a month with the force wipe is what Deadman Raiding |A Raidable Bases Boomfest does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 13 hours ago the current world was made.

What does a typical wipe day on Deadman Raiding |A Raidable Bases Boomfest involve?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 41 hours in.

Lists and tags

How should you read the tags on Deadman Raiding |A Raidable Bases Boomfest?

These are the tags Deadman Raiding |A Raidable Bases Boomfest makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Deadman Raiding |A Raidable Bases Boomfest appear in?

These themed Rust Data Lab lists carry Deadman Raiding |A Raidable Bases Boomfest: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Deadman Raiding |A Raidable Bases Boomfest place?

Deadman Raiding |A Raidable Bases Boomfest sits at #5,068 for seven-day player hours, placing it in the top 23% of ranked servers.

How many players does Deadman Raiding |A Raidable Bases Boomfest have at the moment?

Of 50 slots, 0 are taken on Deadman Raiding |A Raidable Bases Boomfest right now. Averaged over the past week: 0 players, peaking at 5. Over 48 hours, the highest average fell at 09:00 UTC, at 0 players.

Getting on

What steps get you onto Deadman Raiding |A Raidable Bases Boomfest?

You can connect by pressing F1 in Rust and entering client.connect 198.73.57.151:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.