Element card · group Modded · atomic number 15,405, its rank
Benchmark Dev
Offline 199.47.146.194:27016 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:30 UTC25d ago | 2 | – | running | 0 |
| Sat 3 Oct, 02:14 UTC26d ago | 2 | – | 1 days | 0 |
| Thu 1 Oct, 19:59 UTC FW27d ago | 2 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Benchmark Dev?
Benchmark Dev runs a procedural map of size 4,500 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.
What settings and rules apply on Benchmark Dev?
The name of Benchmark Dev carries no gather rate. Group size is capped at 200 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is Benchmark Dev based in?
There is no region on record for Benchmark Dev. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 199.47.146.194:27016.
On what Rust version does Benchmark Dev operate?
On Linux, Benchmark Dev is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Benchmark Dev stay up, and how reliable is its uptime?
Currently offline, Benchmark Dev was last seen 8 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe schedule
When does Benchmark Dev wipe, and how often?
No next wipe can be predicted on Benchmark Dev: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 16 hours ago.
How does Benchmark Dev look on the day of a wipe?
At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 2 hours in.
Where it appears
Which meanings sit behind the tags on Benchmark Dev?
These are the tags Benchmark Dev makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts200 (Group limit): Teams cap at 200 players; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Benchmark Dev appear in?
The Rust Data Lab lists that include Benchmark Dev are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How does Benchmark Dev compare with other servers in the rankings?
Player hours over the last week put Benchmark Dev at #15,405, inside the top 69% of ranked servers.
How many players does Benchmark Dev have at the moment?
The last recorded sighting of Benchmark Dev was 8 days 19 hours ago, and it is offline now.
Connection
What steps get you onto Benchmark Dev?
You can connect by pressing F1 in Rust and entering client.connect 199.47.146.194:27016, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://cynic-hosting.com.