Rust Data LabData lab · live
Live readings Servers11,834 Players90,952 Populated3,739 Fresh wipes · 3h423 Sampled every 5 min

Element card · group PvE · atomic number 15,268, its rank

RUST Eternal

Online 199.60.101.250:28015 checked 8m ago

quad moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,268top 68%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 68% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:18 UTC20d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re Reforged Hybri… 32
    Reforged Hybrid | PvE/PvP Zones | Zombies | Events NA · quad · monthly · 20 on average 32/ 140
  2. 2 Fr Friend Not Foe… 11
    Friend Not Foe / PvE Community / UK & Europe EU · quad · biweekly · 3 on average 11/ 50
  3. 3 My [DE/GER] My-La… 3
    [DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average 3/ 50
  4. 4 Rc [RU] RCVL_25Ru… 0
    [RU] RCVL_25Rus PVE/PVP Four EA · quad · biweekly · 3 on average 0/ 51
  5. 5 纯净 【咸鱼PVE启蒙】纯净|养老… 2
    【咸鱼PVE启蒙】纯净|养老|突袭|技能 EA · quad · monthly · 2 on average 2/ 100
  6. 6 Pv PVE | HARD | D… 4
    PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 2 on average 4/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on RUST Eternal?

A procedural map of size 4,500 with seed 1337 runs on RUST Eternal, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is RUST Eternal configured, and what rules apply?

No gather rate appears in the name of RUST Eternal. You get up to 4 players per group (quad). pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is RUST Eternal based in?

There is no region on record for RUST Eternal. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 199.60.101.250:28015.

Which Rust version is RUST Eternal on?

Rust network protocol 2634 and build 166652 on Windows is what RUST Eternal uses. The protocol must match for you to join; Steam will update your game.

Does RUST Eternal stay up, and how reliable is its uptime?

Right now, RUST Eternal is reachable. About 11 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 4 October 2026.

Does RUST Eternal hold a steady performance?

In the last 48 hours, it averaged 90 server fps, with a low of 55. Buildings, deployables and everything else in the world added up to as many as 139,142 entities. The highest memory usage was 3,724 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on RUST Eternal?

RUST Eternal's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 17 hours ago.

What does a typical wipe day on RUST Eternal involve?

Averaged across its recent wipes, the busiest point drew 2 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags RUST Eternal carries?

The game's server browser reads the tags RUST Eternal publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RUST Eternal come up?

These themed Rust Data Lab lists carry RUST Eternal: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

How does RUST Eternal compare with other servers in the rankings?

The seven-day player-hours table has RUST Eternal at #15,268, in the top 68% of ranked servers. In the quad category it ranks #615.

How full is RUST Eternal right now?

Of 100 slots, 0 are taken on RUST Eternal right now. Over seven days the mean player count is 0.

How to join

How can you connect to RUST Eternal?

Open the console with F1 in Rust and type client.connect 199.60.101.250:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts4
Group limit The team limit is 4.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.