Rust Data LabData lab · live
Live readings Servers11,617 Players35,785 Populated2,874 Fresh wipes · 3h61 Sampled every 5 min

Element card · group Modded · atomic number 15,224, its rank

rust-roaming-mobs dev

Offline 2.100.241.106:28025 checked 10d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,224top 70%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct10 Oct13 Oct17 Oct20 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:20 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on rust-roaming-mobs dev?

The map on rust-roaming-mobs dev is procedural, made by the game.

What settings and rules apply on rust-roaming-mobs dev?

No gather rate appears in the name of rust-roaming-mobs dev. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does rust-roaming-mobs dev sit?

There is no region on record for rust-roaming-mobs dev. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 2.100.241.106:28025 is the address it uses.

Which Rust version is rust-roaming-mobs dev on?

Rust network protocol 2634 and build 167781 on Linux is what rust-roaming-mobs dev uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is rust-roaming-mobs dev for staying online?

rust-roaming-mobs dev is not online at the moment; the last sighting was 10 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.

Wipe schedule

How often does a wipe happen on rust-roaming-mobs dev, and at what time?

Too few wipes are on record for rust-roaming-mobs dev to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 17 hours ago.

What does a typical wipe day on rust-roaming-mobs dev involve?

At their busiest, recent wipes averaged 1 players. 6 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on rust-roaming-mobs dev?

These are the tags rust-roaming-mobs dev makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does rust-roaming-mobs dev come up?

These themed Rust Data Lab lists carry rust-roaming-mobs dev: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does rust-roaming-mobs dev compare with other servers in the rankings?

rust-roaming-mobs dev sits at #15,224 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is rust-roaming-mobs dev right now?

No live signal from rust-roaming-mobs dev right now, which was last seen 10 days 14 hours ago.

How to join

What is the way to join rust-roaming-mobs dev?

You can connect by pressing F1 in Rust and entering client.connect 2.100.241.106:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players 4 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.