Element card · group Modded · atomic number 15,170, its rank
LastShelters
Online 2.24.141.30:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:36 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
141
ShockRust | Blue | NoLimit 141/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
125
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125/ 100
- 3 Re RETRO RUST #1 … 150
- 4 Ru 404 RUST 2Х|ДЛ… 114
-
5
Ru
RustSpain.com …
35
RustSpain.com | EU Main 35/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
33
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 33/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on LastShelters?
The map on LastShelters is procedural at size 4,500 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has LastShelters set, and what settings are in force?
The name of LastShelters carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
Which location is LastShelters based in?
No region is published by LastShelters. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 2.24.141.30:28015.
Which Rust version is LastShelters on?
Rust network protocol 2634 and build 167584 on Linux is what LastShelters uses. The protocol must match for you to join; Steam will update your game.
How reliably does LastShelters stay online?
At the moment, LastShelters is online. The uptime it reports suggests it restarted roughly 10 days 17 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.
Does LastShelters hold a steady performance?
In the last 48 hours, it averaged 34 server fps, with a low of 2. Buildings, deployables and everything else in the world added up to as many as 120,788 entities. Memory use peaked at 4,945 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
When does LastShelters wipe, and how often?
Once a month is all LastShelters wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 26 days 23 hours ago the current world was made.
What does a typical wipe day on LastShelters involve?
Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Where it appears
Which meanings sit behind the tags on LastShelters?
The game's server browser reads the tags LastShelters publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does LastShelters appear in?
You will find LastShelters on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does LastShelters place?
LastShelters sits at #15,170 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is LastShelters right now?
Of 100 slots, 0 are taken on LastShelters right now. A seven-day sample gives 0 players on average and 1 at the top.
How to join
How can you connect to LastShelters?
You can connect by pressing F1 in Rust and entering client.connect 2.24.141.30:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.