Rust Data LabData lab · live
Live readings Servers11,601 Players32,197 Populated2,849 Fresh wipes · 3h68 Sampled every 5 min

Element card · group Modded · atomic number 3,838, its rank

Lust Perchance

Online 2.24.172.3:28015 checked 6m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average1peak 3
Rank · atomic number#3,838top 17%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5206:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:01 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Lust Perchance?

The map on Lust Perchance is procedural at size 4,750 with seed 2110744718, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Lust Perchance configured, and what rules apply?

The name of Lust Perchance carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Lust Perchance sit?

Nothing about a region is published by Lust Perchance. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 2.24.172.3:28015.

On what Rust version does Lust Perchance operate?

Rust network protocol 2635 and build 168909 on Linux is what Lust Perchance uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Lust Perchance for staying online?

Lust Perchance is live as of now. According to the uptime it reports, the last restart was about 2 days 18 hours ago. For the last 7 full days, 161 of 168 hours were online, giving 96% uptime. It first appeared to Rust Data Lab on 10 October 2026.

Does Lust Perchance hold a steady performance?

The last 48 hours show an average of 56 server fps and a minimum of 30. Buildings, deployables and everything else in the world added up to as many as 127,983 entities. Up to 4,693 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on Lust Perchance, and at what time?

Too few wipes are on record for Lust Perchance to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 16 days 13 hours ago.

On Lust Perchance, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags Lust Perchance carries?

These are the tags Lust Perchance makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Lust Perchance come up?

You will find Lust Perchance on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does Lust Perchance compare with other servers in the rankings?

Player hours over the last week put Lust Perchance at #3,838, inside the top 17% of ranked servers.

What does the current player count on Lust Perchance tell you?

Lust Perchance currently shows 0 players across 10 slots. The week's figures average 1 players and top out at 3. Peak time in the past 48 hours: 23:00 UTC, when the average was 2 players.

How to join

How can you connect to Lust Perchance?

In Rust, press F1 and enter client.connect 2.24.172.3:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.