Rust Data LabData lab · live
Live readings Servers11,750 Players59,433 Populated3,457 Fresh wipes · 3h136 Sampled every 5 min

Element card · group Modded · atomic number 15,405, its rank

tbe-export

Offline 2.31.49.216:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,405top 69%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:09 UTC1d ago – – running 0
Sun 25 Oct, 15:08 UTC2d ago 0 – 1 days 0
Sat 24 Oct, 15:08 UTC3d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 83
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  4. 4 Ru RustSpain.com … 25
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  5. 5 Ru 404 RUST 2Х|ДЛ… 75
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Quick answers

from the figures on this page

Settings and map

What map is in play on tbe-export?

Generated by the game, the map on tbe-export is procedural.

What rules has tbe-export set, and what settings are in force?

No gather rate appears in the name of tbe-export. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does tbe-export sit?

There is no region on record for tbe-export. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 2.31.49.216:28015.

Which Rust version is tbe-export on?

On Linux, tbe-export is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is tbe-export for staying online?

Currently offline, tbe-export was last seen 32 hours ago. For the last 3 full days, 3 of 72 hours were online, giving 4% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Wipes and resets

When does tbe-export wipe, and how often?

No next wipe can be predicted on tbe-export: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 32 hours ago.

How does tbe-export look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on tbe-export?

These are the tags tbe-export makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does tbe-export come up?

The Rust Data Lab lists that include tbe-export are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does tbe-export hold among Rust servers?

The seven-day player-hours table has tbe-export at #15,405, in the top 69% of ranked servers.

How many players does tbe-export have at the moment?

tbe-export is offline at the moment; the last sighting was 32 hours ago. The seven-day average for this server is 0 players.

Connection

What steps get you onto tbe-export?

In Rust, press F1 and enter client.connect 2.31.49.216:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.