Element card · group Modded · atomic number 6,298, its rank
Test
Offline 2.38.140.75:28015 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 13:24 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
How is Test configured, and what rules apply?
The name of Test carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Test sit?
There is no region on record for Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 2.38.140.75:28015.
On what Rust version does Test operate?
On Windows, Test is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Test stay online?
Currently offline, Test was last seen 19 hours ago. It was online for 19 of 120 hours in the last 5 full days, which is 16% uptime. It first appeared to Rust Data Lab on 22 October 2026.
Wipes and resets
How often does a wipe happen on Test, and at what time?
Too few wipes are on record for Test to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 15 hours ago.
On Test, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.
Tags, lists
Which meanings sit behind the tags on Test?
The game's server browser reads the tags Test publishes, which are gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test come up?
The Rust Data Lab lists that include Test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What position does Test hold among Rust servers?
Player hours over the last week put Test at #6,298, inside the top 28% of ranked servers.
How many players does Test have at the moment?
No live signal from Test right now, which was last seen 19 hours ago. Averaged over the past week: 1 players, peaking at 1. Over 48 hours, the highest average fell at 14:00 UTC, at 1 players.
Connection
How can you connect to Test?
Open the console with F1 in Rust and type client.connect 2.38.140.75:28015. The Launch Rust button on this page does the same job through Steam.