Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h82 Sampled every 5 min

Element card · group Modded · atomic number 15,426, its rank

RustLegacys

Online 2.57.90.52:28015 checked 1h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,426top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:44 UTC FW26d ago 1 – running 0
Wed 16 Sep, 12:11 UTC42d ago 1 halved by day 2 15.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 205
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  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 183
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 126
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126/ 700
  5. 5 Ru RustSpain.com … 19
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 50
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on RustLegacys?

RustLegacys runs a procedural map of size 4,500 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has RustLegacys set, and what settings are in force?

No gather rate appears in the name of RustLegacys. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is RustLegacys based in?

Nothing about a region is published by RustLegacys. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 2.57.90.52:28015 is the address it uses.

Which Rust version is RustLegacys on?

On Linux, RustLegacys is running Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustLegacys for staying online?

RustLegacys is live as of now. About 11 days 21 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does RustLegacys perform?

Server fps averaged 58 over the last 48 hours, with 38 as the lowest. The entity count reached 120,790, including buildings, deployables and all other world items. Up to 5,354 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on RustLegacys?

Too few wipes are on record for RustLegacys to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 23 hours ago.

On RustLegacys, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

Lists and tags

Which meanings sit behind the tags on RustLegacys?

The game's server browser reads the tags RustLegacys publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustLegacys come up?

You will find RustLegacys on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does RustLegacys hold among Rust servers?

The seven-day player-hours table has RustLegacys at #15,426, in the top 69% of ranked servers.

How full is RustLegacys right now?

RustLegacys currently shows 0 players across 100 slots. The seven-day average for this server is 0 players.

Connection

What steps get you onto RustLegacys?

In Rust, press F1 and enter client.connect 2.57.90.52:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.