Element card · group Modded · atomic number 15,420, its rank
RandomRaids local test
Offline 2.58.66.249:28115 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on RandomRaids local test?
Generated by the game, the map on RandomRaids local test is procedural.
What rules has RandomRaids local test set, and what settings are in force?
No gather rate appears in the name of RandomRaids local test. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts RandomRaids local test?
There is no region on record for RandomRaids local test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 2.58.66.249:28115.
On what Rust version does RandomRaids local test operate?
On Windows, RandomRaids local test is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
Does RandomRaids local test stay up, and how reliable is its uptime?
Right now RandomRaids local test is offline, with its last appearance 7 days 6 hours ago. It was online for 0 of 144 hours in the last 6 full days, which is 0% uptime. It first appeared to Rust Data Lab on 21 October 2026.
Wipes and resets
When does RandomRaids local test wipe, and how often?
RandomRaids local test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 2 hours ago.
Lists and tags
What should you understand from the tags RandomRaids local test carries?
The game's server browser reads the tags RandomRaids local test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does RandomRaids local test come up?
You will find RandomRaids local test on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does RandomRaids local test compare with other servers in the rankings?
Player hours over the last week put RandomRaids local test at #15,420, inside the top 69% of ranked servers.
How full is RandomRaids local test right now?
The last recorded sighting of RandomRaids local test was 7 days 6 hours ago, and it is offline now. Over seven days the mean player count is 0.
Connection
What steps get you onto RandomRaids local test?
In Rust, press F1 and enter client.connect 2.58.66.249:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.