Element card · group Modded · atomic number 16,965, its rank
Oil Trainer - Local Development
Offline 2.59.158.100:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Oil Trainer - Local Development?
The map on Oil Trainer - Local Development is procedural, made by the game.
What rules has Oil Trainer - Local Development set, and what settings are in force?
The name of Oil Trainer - Local Development carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
Which location is Oil Trainer - Local Development based in?
No region is published by Oil Trainer - Local Development. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 2.59.158.100:28015.
Which Rust version is Oil Trainer - Local Development on?
Rust network protocol 2633 and build 165217 on Windows is what Oil Trainer - Local Development uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Oil Trainer - Local Development for staying online?
Oil Trainer - Local Development is not online at the moment; the last sighting was 31 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does Oil Trainer - Local Development wipe, and how often?
The record holds too few of Oil Trainer - Local Development's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 21 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on Oil Trainer - Local Development?
gmrust (Game mode): Standard Rust survival is the game here; mp6 (Max players): Player slots: 6; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Oil Trainer - Local Development publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Oil Trainer - Local Development appear in?
The Rust Data Lab lists that include Oil Trainer - Local Development are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Oil Trainer - Local Development compare with other servers in the rankings?
Oil Trainer - Local Development sits at #16,965 for seven-day player hours, placing it in the top 72% of ranked servers.
What does the current player count on Oil Trainer - Local Development tell you?
No live signal from Oil Trainer - Local Development right now, which was last seen 31 days 21 hours ago.
Getting on
What is the way to join Oil Trainer - Local Development?
Open the console with F1 in Rust and type client.connect 2.59.158.100:28015. The Launch Rust button on this page does the same job through Steam.