Element card · group Modded · atomic number 15,465, its rank
ServerName
Offline 2.59.216.225:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 08:26 UTC40d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on ServerName?
A procedural map runs on ServerName, generated by the game.
What rules has ServerName set, and what settings are in force?
No gather rate appears in the name of ServerName. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts ServerName?
No region is published by ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 2.59.216.225:28015.
What Rust version does ServerName currently run?
Rust network protocol 2633 and build 164530 on Windows is what ServerName uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does ServerName stay online?
ServerName is not online at the moment; the last sighting was 37 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does ServerName wipe, and how often?
Too few wipes are on record for ServerName to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 days 13 hours ago the current world was made.
How does ServerName look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.
Where it appears
What should you understand from the tags ServerName carries?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
The Rust Data Lab lists that include ServerName are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
How does ServerName compare with other servers in the rankings?
ServerName sits at #15,465 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on ServerName tell you?
The last recorded sighting of ServerName was 37 days 2 hours ago, and it is offline now.
Getting on
What is the way to join ServerName?
In Rust, press F1 and enter client.connect 2.59.216.225:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.