Rust Data LabData lab · live
Live readings Servers11,702 Players66,491 Populated3,572 Fresh wipes · 3h116 Sampled every 5 min

Element card · group Modded · atomic number 15,423, its rank

My Server Name

Offline 2.62.98.144:28015 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,423top 69%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 172
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  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 184
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 184/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 129
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 129/ 700
  5. 5 Ru RustSpain.com … 14
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 14/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 57
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 57/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on My Server Name?

A procedural map runs on My Server Name, generated by the game.

What rules has My Server Name set, and what settings are in force?

No gather rate appears in the name of My Server Name. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

In what location does My Server Name sit?

No region is published by My Server Name. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 2.62.98.144:28015 is the address it uses.

Which Rust version is My Server Name on?

On Windows, My Server Name is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Server Name stay up, and how reliable is its uptime?

Right now My Server Name is offline, with its last appearance 5 days 23 hours ago. For the last 7 full days, 2 of 168 hours were online, giving 1% uptime. It first appeared to Rust Data Lab on 18 October 2026.

Wipe days

How often does a wipe happen on My Server Name, and at what time?

The record holds too few of My Server Name's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 20 hours ago.

Where it appears

How should you read the tags on My Server Name?

gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list My Server Name publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Server Name come up?

The Rust Data Lab lists that include My Server Name are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does My Server Name compare with other servers in the rankings?

The seven-day player-hours table has My Server Name at #15,423, in the top 69% of ranked servers.

How many players does My Server Name have at the moment?

The last recorded sighting of My Server Name was 5 days 23 hours ago, and it is offline now. Over seven days the mean player count is 0.

How to join

What steps get you onto My Server Name?

Open the console with F1 in Rust and type client.connect 2.62.98.144:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players Player slots: 500.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.