Rust Data LabData lab · live
Live readings Servers11,760 Players62,257 Populated3,509 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Modded · atomic number 12,157, its rank

Server Ethan

Offline 2.9.13.188:28015 checked 21d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 10 20% full Room to join
7-day average0peak –
Rank · atomic number#12,157top 54%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct5 Oct9 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:53 UTC21d ago 2 – running 0
Thu 1 Oct, 19:25 UTC FW26d ago 2 – 5 days 2
Sun 27 Sep, 18:00 UTC30d ago 2 – 4.1 days 1
Wed 23 Sep, 11:41 UTC34d ago 2 – 4.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 87
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  4. 4 Ru RustSpain.com … 32
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  5. 5 Ru 404 RUST 2Х|ДЛ… 84
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Quick answers

from the figures on this page

Server setup

What rules has Server Ethan set, and what settings are in force?

No gather rate appears in the name of Server Ethan. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

What region hosts Server Ethan?

No region is published by Server Ethan. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 2.9.13.188:28015.

What Rust version does Server Ethan currently run?

Rust network protocol 2634 and build 166652 on Windows is what Server Ethan uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Server Ethan for staying online?

Currently offline, Server Ethan was last seen 21 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Server Ethan wipe, and how often?

There is no next wipe to predict for Server Ethan, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 3 hours ago.

What does a typical wipe day on Server Ethan involve?

At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Server Ethan?

These are the tags Server Ethan makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Server Ethan come up?

These themed Rust Data Lab lists carry Server Ethan: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Server Ethan place?

The seven-day player-hours table has Server Ethan at #12,157, in the top 54% of ranked servers.

What does the current player count on Server Ethan tell you?

Server Ethan is offline at the moment; the last sighting was 21 days 2 hours ago.

Connection

How can you connect to Server Ethan?

You can connect by pressing F1 in Rust and entering client.connect 2.9.13.188:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.