Rust Data LabData lab · live
Live readings Servers11,795 Players71,386 Populated3,684 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Modded · atomic number 15,348, its rank

Native Rust source

Offline 20.119.95.18:28015 checked 1d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 69%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 106
    ShockRust | Blue | NoLimit no group limit · 157 on average 106/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 127
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127/ 100
  3. 3 Re RETRO RUST #1 … 123
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 123/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 93
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 93/ 700
  5. 5 Ru RustSpain.com … 25
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 25/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 26
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 26/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Native Rust source?

Generated by the game, the map on Native Rust source is procedural.

What rules has Native Rust source set, and what settings are in force?

The name of Native Rust source carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

About the server

Which location is Native Rust source based in?

There is no region on record for Native Rust source. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 20.119.95.18:28015 is the address it uses.

Which Rust version is Native Rust source on?

Rust network protocol 2635 and build 168909 on Linux is what Native Rust source uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Native Rust source stay up, and how reliable is its uptime?

Right now Native Rust source is offline, with its last appearance 33 hours ago. It first appeared to Rust Data Lab on 27 October 2026.

Wipe days

When does Native Rust source wipe, and how often?

Too few wipes are on record for Native Rust source to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 33 hours ago.

Where it appears

Which meanings sit behind the tags on Native Rust source?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list Native Rust source publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Native Rust source come up?

These themed Rust Data Lab lists carry Native Rust source: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Native Rust source hold among Rust servers?

Native Rust source sits at #15,348 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Native Rust source have at the moment?

The last recorded sighting of Native Rust source was 33 hours ago, and it is offline now. The past week gives an average of 0 players.

Connection

What steps get you onto Native Rust source?

You can connect by pressing F1 in Rust and entering client.connect 20.119.95.18:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.