Rust Data LabData lab · live
Live readings Servers11,795 Players71,386 Populated3,684 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Modded · atomic number 15,316, its rank

Pibeland: Segundo Acto II

Offline 201.235.233.251:28015 checked 10d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,316top 70%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:01 UTC12d ago 3 – running 2
Thu 15 Oct, 19:24 UTC13d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Pibeland: Segundo Acto II?

Pibeland: Segundo Acto II runs a procedural map of size 3,500 with seed 1281909505; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Pibeland: Segundo Acto II?

Nothing in the name of Pibeland: Segundo Acto II gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

About the server

In what location does Pibeland: Segundo Acto II sit?

Nothing about a region is published by Pibeland: Segundo Acto II. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 201.235.233.251:28015.

On what Rust version does Pibeland: Segundo Acto II operate?

Rust network protocol 2634 and build 167781 on Windows is what Pibeland: Segundo Acto II uses. The protocol must match for you to join; Steam will update your game.

Does Pibeland: Segundo Acto II stay up, and how reliable is its uptime?

Currently offline, Pibeland: Segundo Acto II was last seen 10 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 15 October 2026.

Wipe days

How often does a wipe happen on Pibeland: Segundo Acto II, and at what time?

The record holds too few of Pibeland: Segundo Acto II's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 11 days 22 hours ago the current world was made.

On Pibeland: Segundo Acto II, what happens when wipe day arrives?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 3 hours in.

Tags, lists

What should you understand from the tags Pibeland: Segundo Acto II carries?

These are the tags Pibeland: Segundo Acto II makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp15 (Max players): 15 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Pibeland: Segundo Acto II appear in?

The Rust Data Lab lists that include Pibeland: Segundo Acto II are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Pibeland: Segundo Acto II hold among Rust servers?

The seven-day player-hours table has Pibeland: Segundo Acto II at #15,316, in the top 70% of ranked servers.

What does the current player count on Pibeland: Segundo Acto II tell you?

Pibeland: Segundo Acto II is offline at the moment; the last sighting was 10 days 9 hours ago.

Connection

How can you connect to Pibeland: Segundo Acto II?

In Rust, press F1 and enter client.connect 201.235.233.251:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp15
Max players 15 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.