Rust Data LabData lab · live
Live readings Servers11,786 Players82,493 Populated3,818 Fresh wipes · 3h159 Sampled every 5 min

Element card · group Modded · atomic number 15,414, its rank

My Rust Server

Offline 201.254.225.66:28015 checked 40d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,414no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 189
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  4. 4 Ru 404 RUST 2Х|ДЛ… 133
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  5. 5 Ru RustSpain.com … 22
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  6. 6 Ru 404 RUST 2Х|ДЛ… 45
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Quick answers

from the figures on this page

Server setup

What map is in play on My Rust Server?

A procedural map runs on My Rust Server, generated by the game.

What rules has My Rust Server set, and what settings are in force?

Nothing in the name of My Rust Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is My Rust Server based in?

There is no region on record for My Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 201.254.225.66:28015.

On what Rust version does My Rust Server operate?

On Windows, My Rust Server is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Rust Server for staying online?

Currently offline, My Rust Server was last seen 40 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on My Rust Server?

My Rust Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 days 9 hours ago the current world was made.

Lists and tags

What should you understand from the tags My Rust Server carries?

These are the tags My Rust Server makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server come up?

The Rust Data Lab lists that include My Rust Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does My Rust Server hold among Rust servers?

The seven-day player-hours table has My Rust Server at #15,414, in the top – of ranked servers.

How many players does My Rust Server have at the moment?

My Rust Server is offline at the moment; the last sighting was 40 days 9 hours ago.

How to join

How can you connect to My Rust Server?

In Rust, press F1 and enter client.connect 201.254.225.66:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.