Rust Data LabData lab · live
Live readings Servers11,857 Players101,834 Populated3,918 Fresh wipes · 3h547 Sampled every 5 min

Element card · group Modded · atomic number 15,948, its rank

Server Name

Offline 201.49.205.40:28000 checked 26d ago

modded
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,948top 70%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 87
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  3. 3 Re RETRO RUST #1 … 148
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 148/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 60
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 60/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 170
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 170/ 700
  6. 6 Ru RustSpain.com … 348
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 348/ 350

Quick answers

from the figures on this page

Server setup

What rules has Server Name set, and what settings are in force?

No gather rate appears in the name of Server Name. The server publishes no limit on group size. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Server Name?

Nothing about a region is published by Server Name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 201.49.205.40:28000 is the address it uses.

What Rust version does Server Name currently run?

On Windows, Server Name is running Rust network protocol 1069. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Server Name stay online?

Right now Server Name is offline, with its last appearance 26 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.

Wipes and resets

How often does a wipe happen on Server Name, and at what time?

Too few wipes are on record for Server Name to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.

Where it appears

What should you understand from the tags Server Name carries?

mp100 (Max players): 100 is the slot count; v1069 (Protocol): Protocol 1069 is required; join only if your game matches it; modded (Modded): You will find it under Modded: the game is altered by plugins or settings; rust (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list Server Name publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Server Name appear in?

These themed Rust Data Lab lists carry Server Name: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded.

Population

Against other Rust servers, where does Server Name place?

The seven-day player-hours table has Server Name at #15,948, in the top 70% of ranked servers.

How many players does Server Name have at the moment?

No live signal from Server Name right now, which was last seen 26 days 23 hours ago.

How to join

How can you connect to Server Name?

You can connect by pressing F1 in Rust and entering client.connect 201.49.205.40:28000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as rust,modded,mp100,v1069

Game

mp100
Max players 100 is the slot count.
v1069
Protocol Protocol 1069 is required; join only if your game matches it.

Mods and access

modded
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

rust
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.