Element card · group PvE · atomic number 7,950, its rank
(DEV) Rustron Mini PVE (testing)
Online OC 202.137.160.179:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 36% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:18 UTC FW28d ago | 1 | – | running | 0 |
| Wed 30 Sep, 22:10 UTC28d ago | 1 | – | 1 days | 0 |
| Tue 29 Sep, 23:39 UTC29d ago | 1 | – | 0.9 days | 0 |
| Tue 29 Sep, 05:00 UTC30d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on (DEV) Rustron Mini PVE (testing)?
A procedural map of size 5,000 with seed 2078740279 runs on (DEV) Rustron Mini PVE (testing), generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
What rules has (DEV) Rustron Mini PVE (testing) set, and what settings are in force?
The name of (DEV) Rustron Mini PVE (testing) carries no gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
In what location does (DEV) Rustron Mini PVE (testing) sit?
The OC tag is how (DEV) Rustron Mini PVE (testing) lists itself, in Oceania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 202.137.160.179:28015.
On what Rust version does (DEV) Rustron Mini PVE (testing) operate?
Rust network protocol 2635 and build 168909 on Windows is what (DEV) Rustron Mini PVE (testing) uses. The protocol must match for you to join; Steam will update your game.
How dependable is (DEV) Rustron Mini PVE (testing) for staying online?
At the moment, (DEV) Rustron Mini PVE (testing) is online. About 8 hours ago is when it last restarted, based on its uptime. It was online for 156 of 168 hours in the last 7 full days, which is 93% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is (DEV) Rustron Mini PVE (testing) known for smooth running?
In the last 48 hours, it averaged 95 server fps, with a low of 45. The maximum entity count was 93,173, covering buildings, deployables and all else in the world. The highest memory usage was 3,948 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
When does (DEV) Rustron Mini PVE (testing) wipe, and how often?
Wiping once a month with the force wipe is what (DEV) Rustron Mini PVE (testing) does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 28 days ago. A monthly wipe schedule is what its tags publish.
What does a typical wipe day on (DEV) Rustron Mini PVE (testing) involve?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.
Where it appears
Which meanings sit behind the tags on (DEV) Rustron Mini PVE (testing)?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; OC (Oceania): The server browser files it under Oceania: that is the tag list (DEV) Rustron Mini PVE (testing) publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does (DEV) Rustron Mini PVE (testing) come up?
These themed Rust Data Lab lists carry (DEV) Rustron Mini PVE (testing): Rust servers in Oceania, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How does (DEV) Rustron Mini PVE (testing) compare with other servers in the rankings?
Seven-day player hours place (DEV) Rustron Mini PVE (testing) at #7,950 overall, #153 in Oceania and in the top 36% of ranked servers.
How full is (DEV) Rustron Mini PVE (testing) right now?
At the moment (DEV) Rustron Mini PVE (testing) has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 12:00 UTC, at 1 players.
Connection
What steps get you onto (DEV) Rustron Mini PVE (testing)?
Open the console with F1 in Rust and type client.connect 202.137.160.179:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://rustron.tebex.io/.