Element card · group Modded · atomic number 14,537, its rank
Private Server
Offline 202.153.220.45:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Private Server?
A procedural map runs on Private Server, generated by the game.
What rules has Private Server set, and what settings are in force?
The name of Private Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does Private Server sit?
There is no region on record for Private Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 202.153.220.45:28015.
What Rust version does Private Server currently run?
Rust network protocol 2633 and build 163794 on Windows is what Private Server uses. The protocol must match for you to join; Steam will update your game.
Does Private Server stay up, and how reliable is its uptime?
Private Server is not online at the moment; the last sighting was 31 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
What is the wiping pattern on Private Server?
Too few wipes are on record for Private Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 14 hours ago.
Where it appears
How should you read the tags on Private Server?
gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Private Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Private Server come up?
The Rust Data Lab lists that include Private Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Private Server place?
Player hours over the last week put Private Server at #14,537, inside the top 61% of ranked servers.
How full is Private Server right now?
No live signal from Private Server right now, which was last seen 31 days 12 hours ago.
Connection
What is the way to join Private Server?
You can connect by pressing F1 in Rust and entering client.connect 202.153.220.45:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.