Rust Data LabData lab · live
Live readings Servers11,662 Players33,506 Populated2,814 Fresh wipes · 3h80 Sampled every 5 min

Element card · group PvE · atomic number 15,960, its rank

[EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay

Offline 202.36.95.112:22452 checked 21d ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,960top 71%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 9

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:37 UTC26d ago 5 – running 0
Thu 1 Oct, 18:37 UTC FW27d ago 5 – 1 days 0
Thu 17 Sep, 18:03 UTC41d ago 3 halved by day 9 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [EU] Brits PvE… 92
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average 92/ 2,000
  2. 2 Tr TRAVELER PVE [… 8
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 8/ 100
  3. 3 Pv 1[PvE]Тульский… 3
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 3/ 200
  4. 4 Re [PvE] Relic Eu… 9
    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 9/ 200
  5. 5 Ru [GER] Rust Oas… 7
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 7/ 140
  6. 6 Ru RustAria#4 [Ми… 6
    RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average 6/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

A procedural map of size 3,500 with seed 1 runs on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

How is [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay configured, and what rules apply?

Nothing in the name of [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay gives a gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

Going by its name rather than a tag, [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 202.36.95.112:22452.

Which Rust version is [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay on?

Rust network protocol 2634 and build 166652 on Linux is what [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay uses. The protocol must match for you to join; Steam will update your game.

How reliably does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay stay online?

[EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay is not online at the moment; the last sighting was 21 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

When does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay wipe, and how often?

With no fixed rhythm, [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 10 hours ago the current world was made.

How does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 4 players. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 9.

Where it appears

What should you understand from the tags [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay come up?

You will find [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay hold among Rust servers?

The seven-day player-hours table has [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay at #15,960, in the top 71% of ranked servers.

How many players does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay have at the moment?

The last recorded sighting of [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay was 21 days 18 hours ago, and it is offline now.

How to join

How can you connect to [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

In Rust, press F1 and enter client.connect 202.36.95.112:22452. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.