Rust Data LabData lab · live
Live readings Servers11,731 Players65,070 Populated3,342 Fresh wipes · 3h200 Sampled every 5 min

Element card · group Modded · atomic number 12,772, its rank

ChillRustX4

Online 202.36.95.164:26096 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,772top 57%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct18 Oct25 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:49 UTC5d ago 1 – running 0
Tue 6 Oct, 17:47 UTC23d ago 1 halved by day 1 17.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 29
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  2. 2 Ми МИНИ-КАРТА 2Х … 120
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 50
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 50/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 16
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 16/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 52
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 52/ 700
  6. 6 Ru RustSpain.com … 231
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 231/ 260

Quick answers

from the figures on this page

Map and rules

What map is in play on ChillRustX4?

A procedural map of size 3,000 with seed 50000 runs on ChillRustX4, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is ChillRustX4 configured, and what rules apply?

Nothing in the name of ChillRustX4 gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is ChillRustX4 based in?

Nothing about a region is published by ChillRustX4. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 202.36.95.164:26096 is the address it uses.

What Rust version does ChillRustX4 currently run?

Rust network protocol 2635 and build 168909 on Linux is what ChillRustX4 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does ChillRustX4 stay online?

At the moment, ChillRustX4 is online. The uptime it reports suggests it restarted roughly 9 hours ago. For the last 7 full days, 109 of 168 hours were online, giving 65% uptime. It first appeared to Rust Data Lab on 6 October 2026.

Is ChillRustX4 known for smooth running?

The last 48 hours show an average of 197 server fps and a minimum of 144. Buildings, deployables and everything else in the world added up to as many as 48,727 entities. The highest memory usage was 4,897 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on ChillRustX4, and at what time?

Too few wipes are on record for ChillRustX4 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 13 hours ago the current world was made.

How does ChillRustX4 look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Tags, lists

Which meanings sit behind the tags on ChillRustX4?

These are the tags ChillRustX4 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does ChillRustX4 come up?

The Rust Data Lab lists that include ChillRustX4 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does ChillRustX4 place?

ChillRustX4 sits at #12,772 for seven-day player hours, placing it in the top 57% of ranked servers.

How full is ChillRustX4 right now?

ChillRustX4 currently shows 0 players across 40 slots. The week's figures average 0 players and top out at 1.

How to join

What steps get you onto ChillRustX4?

In Rust, press F1 and enter client.connect 202.36.95.164:26096. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.