Element card · group Modded · atomic number 12,426, its rank
Rusthell
Online 202.36.95.225:21962 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:33 UTC FW27d ago | 0 | – | running | 0 |
| Tue 22 Sep, 19:22 UTC36d ago | 1 | halved by day 2 | 9.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
163
ShockRust | Blue | NoLimit 163/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
132
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132/ 100
- 3 Re RETRO RUST #1 … 184
- 4 Ru 404 RUST 2Х|ДЛ… 75
-
5
Ru
RustSpain.com …
16
RustSpain.com | EU Main 16/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
22
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on Rusthell?
Rusthell runs a procedural map of size 4,000 with seed 50000; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on Rusthell?
Nothing in the name of Rusthell gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does Rusthell sit?
No region is published by Rusthell. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 202.36.95.225:21962.
What Rust version does Rusthell currently run?
Rust network protocol 2635 and build 168909 on Linux is what Rusthell uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Rusthell for staying online?
Right now, Rusthell is reachable. The uptime it reports suggests it restarted roughly 32 minutes ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.
How well does Rusthell perform?
The last 48 hours show an average of 113 server fps and a minimum of 29. The entity count reached 94,584, including buildings, deployables and all other world items. Up to 4,479 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does Rusthell wipe, and how often?
The record holds too few of Rusthell's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 15 hours ago.
What does a typical wipe day on Rusthell involve?
At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.
Tags, lists
Which meanings sit behind the tags on Rusthell?
The game's server browser reads the tags Rusthell publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Rusthell appear in?
These themed Rust Data Lab lists carry Rusthell: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Rusthell hold among Rust servers?
The seven-day player-hours table has Rusthell at #12,426, in the top 56% of ranked servers.
What does the current player count on Rusthell tell you?
Of 40 slots, 0 are taken on Rusthell right now. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 09:00 UTC, when the average was 1 players.
Connection
What steps get you onto Rusthell?
You can connect by pressing F1 in Rust and entering client.connect 202.36.95.225:21962, or by pressing Launch Rust here, which starts the game through Steam and joins for you.