Element card · group Modded · atomic number 15,341, its rank
Quarky.net
Offline 202.36.95.44:22485 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:17 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Quarky.net?
The map on Quarky.net is procedural at size 3,000 with seed 50000, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Quarky.net set, and what settings are in force?
No gather rate appears in the name of Quarky.net. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
Which location is Quarky.net based in?
Nothing about a region is published by Quarky.net. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 202.36.95.44:22485.
On what Rust version does Quarky.net operate?
On Linux, Quarky.net is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Quarky.net stay up, and how reliable is its uptime?
Currently offline, Quarky.net was last seen 3 days 7 hours ago. It was online for 7 of 168 hours in the last 7 full days, which is 4% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
How often does a wipe happen on Quarky.net, and at what time?
Too few wipes are on record for Quarky.net to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 3 days 13 hours ago the current world was made.
On Quarky.net, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Where it appears
How should you read the tags on Quarky.net?
The game's server browser reads the tags Quarky.net publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Quarky.net appear in?
The Rust Data Lab lists that include Quarky.net are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, where does Quarky.net place?
Quarky.net sits at #15,341 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is Quarky.net right now?
The last recorded sighting of Quarky.net was 3 days 7 hours ago, and it is offline now. Over seven days the mean player count is 0.
How to join
What steps get you onto Quarky.net?
You can connect by pressing F1 in Rust and entering client.connect 202.36.95.44:22485, or by pressing Launch Rust here, which starts the game through Steam and joins for you.