Element card · group Modded · atomic number 8,993, its rank
The lab
Online 202.36.95.61:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:45 UTC FW26d ago | 1 | – | running | 0 |
| Mon 28 Sep, 21:00 UTC29d ago | 1 | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
51
ShockRust | Blue | NoLimit 51/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
122
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 122/ 100
- 3 Re RETRO RUST #1 … 58
- 4 Ru 404 RUST 2Х|ДЛ… 30
-
5
Ru
RustSpain.com …
5
RustSpain.com | EU Main 5/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
12
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 12/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on The lab?
The map on The lab is procedural at size 3,750 with seed 822215108, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is The lab configured, and what rules apply?
Nothing in the name of The lab gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
Which location is The lab based in?
There is no region on record for The lab. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 202.36.95.61:28015.
On what Rust version does The lab operate?
On Linux, The lab is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does The lab stay online?
The lab is live as of now. According to the uptime it reports, the last restart was about 35 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does The lab hold a steady performance?
In the last 48 hours, it averaged 140 server fps, with a low of 1. The maximum entity count was 82,418, covering buildings, deployables and all else in the world. The highest memory usage was 4,594 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does The lab wipe, and how often?
The lab's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 8 hours ago.
How does The lab look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.
Where it appears
What should you understand from the tags The lab carries?
These are the tags The lab makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does The lab appear in?
These themed Rust Data Lab lists carry The lab: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does The lab place?
The seven-day player-hours table has The lab at #8,993, in the top 40% of ranked servers.
How many players does The lab have at the moment?
At the moment The lab has 0 of its 20 slots filled. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.
Getting on
What steps get you onto The lab?
You can connect by pressing F1 in Rust and entering client.connect 202.36.95.61:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.