Rust Data LabData lab · live
Live readings Servers11,703 Players41,069 Populated3,025 Fresh wipes · 3h98 Sampled every 5 min

Element card · group Vanilla · atomic number 15,190, its rank

Rekting Newborns Small Solo - Vanilla

Online 202.36.95.68:27507 checked 6m ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,190top 68%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 00:45 UTC11d ago 0 – running 0
Sat 17 Oct, 18:40 UTC11d ago 4 – 0.3 days 0
Wed 14 Oct, 14:12 UTC14d ago 0 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Rekting Newborns Small Solo - Vanilla?

A procedural map of size 2,750 with seed 1105050850 runs on Rekting Newborns Small Solo - Vanilla, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Rekting Newborns Small Solo - Vanilla configured, and what rules apply?

The name of Rekting Newborns Small Solo - Vanilla carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Rekting Newborns Small Solo - Vanilla?

There is no region on record for Rekting Newborns Small Solo - Vanilla. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 202.36.95.68:27507.

On what Rust version does Rekting Newborns Small Solo - Vanilla operate?

Rust network protocol 2635 and build 168909 on Linux is what Rekting Newborns Small Solo - Vanilla uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rekting Newborns Small Solo - Vanilla stay up, and how reliable is its uptime?

Right now, Rekting Newborns Small Solo - Vanilla is reachable. The uptime it reports suggests it restarted roughly 21 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Rekting Newborns Small Solo - Vanilla hold a steady performance?

The last 48 hours show an average of 117 server fps and a minimum of 107. The maximum entity count was 43,092, covering buildings, deployables and all else in the world. Memory use peaked at 3,165 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on Rekting Newborns Small Solo - Vanilla?

No next wipe can be predicted on Rekting Newborns Small Solo - Vanilla: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days ago the current world was made.

On Rekting Newborns Small Solo - Vanilla, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Rekting Newborns Small Solo - Vanilla?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Rekting Newborns Small Solo - Vanilla publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rekting Newborns Small Solo - Vanilla appear in?

You will find Rekting Newborns Small Solo - Vanilla on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does Rekting Newborns Small Solo - Vanilla compare with other servers in the rankings?

The seven-day player-hours table has Rekting Newborns Small Solo - Vanilla at #15,190, in the top 68% of ranked servers.

How full is Rekting Newborns Small Solo - Vanilla right now?

At the moment Rekting Newborns Small Solo - Vanilla has 0 of its 100 slots filled. A seven-day sample gives 0 players on average and 1 at the top.

How to join

What is the way to join Rekting Newborns Small Solo - Vanilla?

You can connect by pressing F1 in Rust and entering client.connect 202.36.95.68:27507, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/rekting.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.