Element card · group Modded · atomic number 16,129, its rank
McCall's Server
Offline 202.87.174.3:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on McCall's Server?
A procedural map runs on McCall's Server, generated by the game.
What rules has McCall's Server set, and what settings are in force?
The name of McCall's Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
Which location is McCall's Server based in?
Nothing about a region is published by McCall's Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 202.87.174.3:28015 is the address it uses.
On what Rust version does McCall's Server operate?
Rust network protocol 2633 and build 162929 on Windows is what McCall's Server uses. The protocol must match for you to join; Steam will update your game.
Does McCall's Server stay up, and how reliable is its uptime?
Right now McCall's Server is offline, with its last appearance 28 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on McCall's Server?
Too few wipes are on record for McCall's Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 54 days 11 hours ago.
Tags, lists
What should you understand from the tags McCall's Server carries?
These are the tags McCall's Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does McCall's Server appear in?
You will find McCall's Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does McCall's Server compare with other servers in the rankings?
Player hours over the last week put McCall's Server at #16,129, inside the top 68% of ranked servers.
What does the current player count on McCall's Server tell you?
No live signal from McCall's Server right now, which was last seen 28 days 6 hours ago.
Connection
What is the way to join McCall's Server?
You can connect by pressing F1 in Rust and entering client.connect 202.87.174.3:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.