Rust Data LabData lab · live
Live readings Servers11,649 Players46,616 Populated3,134 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Modded · atomic number 15,338, its rank

rustsc map name lab

Offline 203.149.74.189:29850 checked 3d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,338top 69%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:39 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings and rules apply on rustsc map name lab?

Nothing in the name of rustsc map name lab gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts rustsc map name lab?

There is no region on record for rustsc map name lab. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 203.149.74.189:29850.

What Rust version does rustsc map name lab currently run?

On Linux, rustsc map name lab is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does rustsc map name lab stay up, and how reliable is its uptime?

rustsc map name lab is not online at the moment; the last sighting was 3 days 21 hours ago. For the last 3 full days, 0 of 72 hours were online, giving 0% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does rustsc map name lab wipe, and how often?

Too few wipes are on record for rustsc map name lab to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 22 hours ago.

On rustsc map name lab, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

Which meanings sit behind the tags on rustsc map name lab?

The game's server browser reads the tags rustsc map name lab publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does rustsc map name lab appear in?

The Rust Data Lab lists that include rustsc map name lab are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does rustsc map name lab place?

Player hours over the last week put rustsc map name lab at #15,338, inside the top 69% of ranked servers.

How full is rustsc map name lab right now?

The last recorded sighting of rustsc map name lab was 3 days 21 hours ago, and it is offline now. The seven-day average for this server is 0 players.

Getting on

What steps get you onto rustsc map name lab?

You can connect by pressing F1 in Rust and entering client.connect 203.149.74.189:29850, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players Player slots: 4.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.