Rust Data LabData lab · live
Live readings Servers11,817 Players84,577 Populated3,660 Fresh wipes · 3h389 Sampled every 5 min

Element card · group Modded · atomic number 15,268, its rank

rustsc plugin settings proof

Offline 203.149.74.189:30155 checked 3d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,268top 68%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on rustsc plugin settings proof?

The map on rustsc plugin settings proof is procedural, made by the game.

How is rustsc plugin settings proof configured, and what rules apply?

The name of rustsc plugin settings proof carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server facts

Which location is rustsc plugin settings proof based in?

There is no region on record for rustsc plugin settings proof. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 203.149.74.189:30155 is the address it uses.

Which Rust version is rustsc plugin settings proof on?

Rust network protocol 2635 and build 168909 on Linux is what rustsc plugin settings proof uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is rustsc plugin settings proof for staying online?

Right now rustsc plugin settings proof is offline, with its last appearance 3 days 10 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 26 October 2026.

Wipe days

When does rustsc plugin settings proof wipe, and how often?

rustsc plugin settings proof's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 10 hours ago.

Tags, lists

What should you understand from the tags rustsc plugin settings proof carries?

The game's server browser reads the tags rustsc plugin settings proof publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does rustsc plugin settings proof come up?

You will find rustsc plugin settings proof on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does rustsc plugin settings proof place?

The seven-day player-hours table has rustsc plugin settings proof at #15,268, in the top 68% of ranked servers.

How full is rustsc plugin settings proof right now?

The last recorded sighting of rustsc plugin settings proof was 3 days 10 hours ago, and it is offline now. The seven-day average for this server is 0 players.

Getting on

What steps get you onto rustsc plugin settings proof?

You can connect by pressing F1 in Rust and entering client.connect 203.149.74.189:30155, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players 4 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.