Element card · group Vanilla · atomic number 15,158, its rank
SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY
Online 203.16.163.142:27267 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 15:36 UTC, in 2d 21h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 21hSun 1 Nov, 15:36 UTC
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 9d 21hSun 8 Nov, 15:36 UTC
- 16d 21hSun 15 Nov, 15:36 UTC
- 23d 21hSun 22 Nov, 15:36 UTC
- 30d 21hSun 29 Nov, 15:36 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 37d 21hSun 6 Dec, 15:36 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:36 UTC18d ago | 2 | – | running | 1 |
| Fri 2 Oct, 09:41 UTC27d ago | 2 | halved by day 3 | 9.2 days | 0 |
| Fri 25 Sep, 19:43 UTC33d ago | 4 | halved by day 2 | 6.6 days | 0 |
| Sun 20 Sep, 09:47 UTC39d ago | 1 | halved by day 3 | 5.4 days | 0 |
| Sat 19 Sep, 20:28 UTC39d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
The map on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is procedural at size 2,000 with seed 50000, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY configured, and what rules apply?
SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY carries a 2x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
Server details
What region hosts SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
Nothing about a region is published by SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. Rust Data Lab shows a server's stated location, not a verified position of the machine. 203.16.163.142:27267 is the address it uses.
What Rust version does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY currently run?
On Linux, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY stay up, and how reliable is its uptime?
SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is live as of now. According to the uptime it reports, the last restart was about 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 17 September 2026.
Is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY known for smooth running?
Server fps averaged 227 over the last 48 hours, with 185 as the lowest. The maximum entity count was 17,519, covering buildings, deployables and all else in the world. The highest memory usage was 2,845 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
How often does a wipe happen on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, and at what time?
Its tag guides the prediction, since SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY's record holds too few wipes to confirm a schedule. On Sunday 1 November at 15:36 UTC the next wipe falls due. The world it is running now dates from 18 days 2 hours ago. Its tags carry a weekly wipe schedule.
What does a typical wipe day on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY involve?
At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 5 hours in. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.
Lists and tags
What should you understand from the tags SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY carries?
These are the tags SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY come up?
The Rust Data Lab lists that include SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY are: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Player counts
What position does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY hold among Rust servers?
Player hours over the last week put SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY at #15,158, inside the top 68% of ranked servers.
How many players does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY have at the moment?
At the moment SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY has 0 of its 40 slots filled. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 10:00 UTC, at 0 players.
Getting on
What steps get you onto SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
Open the console with F1 in Rust and type client.connect 203.16.163.142:27267. The Launch Rust button on this page does the same job through Steam.