Element card · group Modded · atomic number 15,310, its rank
A Shockbyte x Discord Production Rust Server
Online 203.16.163.14:21118 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 13:24 UTC21d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 2,500 with seed 50575; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does A Shockbyte x Discord Production Rust Server sit?
Nothing about a region is published by A Shockbyte x Discord Production Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 203.16.163.14:21118.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2635 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server uses. The protocol must match for you to join; Steam will update your game.
How dependable is A Shockbyte x Discord Production Rust Server for staying online?
At the moment, A Shockbyte x Discord Production Rust Server is online. The uptime it reports suggests it restarted roughly 3 days 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 8 October 2026.
Does A Shockbyte x Discord Production Rust Server hold a steady performance?
Server fps averaged 229 over the last 48 hours, with 193 as the lowest. The maximum entity count was 30,985, covering buildings, deployables and all else in the world. Memory use peaked at 3,820 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on A Shockbyte x Discord Production Rust Server?
The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 21 days 5 hours ago the current world was made.
On A Shockbyte x Discord Production Rust Server, what happens when wipe day arrives?
Recent wipes on average reached 6 players at their busiest. Peak numbers on the latest wipe came 3 hours in.
Where it appears
How should you read the tags on A Shockbyte x Discord Production Rust Server?
The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte x Discord Production Rust Server appear in?
The Rust Data Lab lists that include A Shockbyte x Discord Production Rust Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does A Shockbyte x Discord Production Rust Server compare with other servers in the rankings?
A Shockbyte x Discord Production Rust Server sits at #15,310 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is A Shockbyte x Discord Production Rust Server right now?
A Shockbyte x Discord Production Rust Server currently shows 0 players across 40 slots. The seven-day average for this server is 0 players.
How to join
How can you connect to A Shockbyte x Discord Production Rust Server?
Open the console with F1 in Rust and type client.connect 203.16.163.14:21118. The Launch Rust button on this page does the same job through Steam.