Element card · group Modded · atomic number 3,505, its rank
private events
Online 203.16.163.198:26595 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 48, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:05 UTC2d ago | 48 | – | running | 0 |
| Fri 23 Oct, 14:32 UTC5d ago | 2 | held half | 3.1 days | 0 |
| Mon 19 Oct, 16:56 UTC9d ago | 1 | held half | 3.9 days | 0 |
| Wed 7 Oct, 13:23 UTC21d ago | 3 | halved by day 1 | 12.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on private events?
A procedural map of size 3,500 with seed 1862422565 runs on private events, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on private events?
Nothing in the name of private events gives a gather rate. Group size is capped at 60 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
What region hosts private events?
Nothing about a region is published by private events. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 203.16.163.198:26595.
What Rust version does private events currently run?
On Linux, private events is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does private events stay online?
Right now, private events is reachable. The uptime it reports suggests it restarted roughly 28 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is private events known for smooth running?
Server fps averaged 122 over the last 48 hours, with 79 as the lowest. The entity count reached 69,669, including buildings, deployables and all other world items. Up to 4,475 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
When does private events wipe, and how often?
With no fixed rhythm, private events wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 19 hours ago.
On private events, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 17 players. 25 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Where it appears
Which meanings sit behind the tags on private events?
These are the tags private events makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp70 (Max players): Player slots: 70; ts60 (Group limit): The team limit is 60; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does private events come up?
You will find private events on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
What position does private events hold among Rust servers?
private events sits at #3,505 for seven-day player hours, placing it in the top 16% of ranked servers.
What does the current player count on private events tell you?
At the moment private events has 0 of its 70 slots filled. The week's figures average 1 players and top out at 48. The busiest point in the last 48 hours came at 19:00 UTC, averaging 29 players.
Getting on
How can you connect to private events?
You can connect by pressing F1 in Rust and entering client.connect 203.16.163.198:26595, or by pressing Launch Rust here, which starts the game through Steam and joins for you.