Element card · group Modded · atomic number 15,276, its rank
A Shockbyte Rust Server
Online 203.16.163.241:26596 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:27 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural at size 3,750 with seed 1799389959, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has A Shockbyte Rust Server set, and what settings are in force?
Nothing in the name of A Shockbyte Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
In what location does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 203.16.163.241:26596 is the address it uses.
What Rust version does A Shockbyte Rust Server currently run?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
At the moment, A Shockbyte Rust Server is online. The uptime it reports suggests it restarted roughly 15 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.
How well does A Shockbyte Rust Server perform?
In the last 48 hours, it averaged 122 server fps, with a low of 93. The entity count reached 83,041, including buildings, deployables and all other world items. Up to 4,035 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does A Shockbyte Rust Server wipe, and how often?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 5 hours ago the current world was made.
What does a typical wipe day on A Shockbyte Rust Server involve?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.
Lists and tags
How should you read the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
The Rust Data Lab lists that include A Shockbyte Rust Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does A Shockbyte Rust Server compare with other servers in the rankings?
The seven-day player-hours table has A Shockbyte Rust Server at #15,276, in the top 69% of ranked servers.
How many players does A Shockbyte Rust Server have at the moment?
At the moment A Shockbyte Rust Server has 0 of its 40 slots filled. The past week gives an average of 0 players.
Getting on
What steps get you onto A Shockbyte Rust Server?
In Rust, press F1 and enter client.connect 203.16.163.241:26596. Or click Launch Rust here to open Rust via Steam and connect automatically.