Rust Data LabData lab · live
Live readings Servers11,766 Players65,323 Populated3,462 Fresh wipes · 3h190 Sampled every 5 min

Element card · group Modded · atomic number 5,545, its rank

RUBIN.EXE

Online 203.16.163.36:20797 checked 7m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak 4
Rank · atomic number#5,545top 25%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5213:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 1 OctTue 15 SepMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:05 UTC FW27d ago 3 – running 0
Tue 15 Sep, 10:01 UTC44d ago 1 halved by day 5 16.5 days 0
Mon 14 Sep, 01:21 UTC45d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 166
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  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 180
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 180/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 68
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 68/ 700
  5. 5 Ru RustSpain.com … 13
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 13/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 19
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on RUBIN.EXE?

The map on RUBIN.EXE is procedural at size 2,500 with seed 50000, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on RUBIN.EXE?

No gather rate appears in the name of RUBIN.EXE. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is off: Valve's VAC.

Server details

What region hosts RUBIN.EXE?

There is no region on record for RUBIN.EXE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 203.16.163.36:20797.

On what Rust version does RUBIN.EXE operate?

Rust network protocol 2635 and build 168909 on Linux is what RUBIN.EXE uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RUBIN.EXE for staying online?

RUBIN.EXE is live as of now. About 2 days 23 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does RUBIN.EXE hold a steady performance?

Server fps averaged 226 over the last 48 hours, with 198 as the lowest. The entity count reached 30,383, including buildings, deployables and all other world items. The highest memory usage was 3,712 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does RUBIN.EXE wipe, and how often?

With no fixed rhythm, RUBIN.EXE wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 13 hours ago.

On RUBIN.EXE, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 18 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 5.

Lists and tags

Which meanings sit behind the tags on RUBIN.EXE?

gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Player slots: 30; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list RUBIN.EXE publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RUBIN.EXE come up?

The Rust Data Lab lists that include RUBIN.EXE are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does RUBIN.EXE hold among Rust servers?

Player hours over the last week put RUBIN.EXE at #5,545, inside the top 25% of ranked servers.

What does the current player count on RUBIN.EXE tell you?

RUBIN.EXE currently shows 0 players across 30 slots. A seven-day sample gives 0 players on average and 4 at the top. Peak time in the past 48 hours: 20:00 UTC, when the average was 1 players.

Getting on

What steps get you onto RUBIN.EXE?

You can connect by pressing F1 in Rust and entering client.connect 203.16.163.36:20797, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Player slots: 30.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.