Element card · group Modded · atomic number 15,344, its rank
PRIVATE (Test)
Online 203.16.163.49:29442 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:59 UTC2h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on PRIVATE (Test)?
PRIVATE (Test) runs a procedural map of size 4,500 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on PRIVATE (Test)?
Nothing in the name of PRIVATE (Test) gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
What region hosts PRIVATE (Test)?
Nothing about a region is published by PRIVATE (Test). Rust Data Lab shows a server's stated location, not a verified position of the machine. 203.16.163.49:29442 is the address it uses.
What Rust version does PRIVATE (Test) currently run?
Rust network protocol 2635 and build 168909 on Linux is what PRIVATE (Test) uses. The protocol must match for you to join; Steam will update your game.
Does PRIVATE (Test) stay up, and how reliable is its uptime?
PRIVATE (Test) is live as of now. About 44 minutes ago is when it last restarted, based on its uptime. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 24 September 2026.
Does PRIVATE (Test) hold a steady performance?
Server fps averaged 155 over the last 48 hours, with 155 as the lowest. The entity count reached 113,614, including buildings, deployables and all other world items. Up to 3,818 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
How often does a wipe happen on PRIVATE (Test), and at what time?
The record holds too few of PRIVATE (Test)'s wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 hours ago.
Tags, lists
How should you read the tags on PRIVATE (Test)?
gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list PRIVATE (Test) publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does PRIVATE (Test) appear in?
The Rust Data Lab lists that include PRIVATE (Test) are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player numbers
Against other Rust servers, where does PRIVATE (Test) place?
Player hours over the last week put PRIVATE (Test) at #15,344, inside the top 69% of ranked servers.
How many players does PRIVATE (Test) have at the moment?
Of 40 slots, 0 are taken on PRIVATE (Test) right now. Over seven days the mean player count is 0.
Getting on
What is the way to join PRIVATE (Test)?
Open the console with F1 in Rust and type client.connect 203.16.163.49:29442. The Launch Rust button on this page does the same job through Steam.