Element card · group Modded · atomic number 6,038, its rank
A Shockbyte Rust Server
Online 203.16.163.85:22017 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:58 UTC6d ago | 4 | – | running | 0 |
| Tue 20 Oct, 15:48 UTC7d ago | 6 | – | 1 days | 0 |
| Fri 16 Oct, 12:35 UTC11d ago | 8 | halved by day 3 | 4.1 days | 0 |
| Fri 16 Oct, 00:01 UTC11d ago | 8 | – | 0.5 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural at size 3,500 with seed 50575, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.
Server details
What region hosts A Shockbyte Rust Server?
There is no region on record for A Shockbyte Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 203.16.163.85:22017 is the address it uses.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
Right now, A Shockbyte Rust Server is reachable. The uptime it reports suggests it restarted roughly 30 hours ago. For the last 7 full days, 133 of 168 hours were online, giving 79% uptime. It first appeared to Rust Data Lab on 15 October 2026.
Is A Shockbyte Rust Server known for smooth running?
The last 48 hours show an average of 138 server fps and a minimum of 103. The maximum entity count was 66,761, covering buildings, deployables and all else in the world. The highest memory usage was 4,192 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on A Shockbyte Rust Server?
With no fixed rhythm, A Shockbyte Rust Server wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 7 days 5 hours ago.
What does a typical wipe day on A Shockbyte Rust Server involve?
Averaged across its recent wipes, the busiest point drew 6 players. Peak numbers on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.
Lists and tags
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does A Shockbyte Rust Server hold among Rust servers?
The seven-day player-hours table has A Shockbyte Rust Server at #6,038, in the top 27% of ranked servers.
How many players does A Shockbyte Rust Server have at the moment?
Of 20 slots, 0 are taken on A Shockbyte Rust Server right now. A seven-day sample gives 0 players on average and 4 at the top.
Getting on
What steps get you onto A Shockbyte Rust Server?
In Rust, press F1 and enter client.connect 203.16.163.85:22017. Or click Launch Rust here to open Rust via Steam and connect automatically.