Element card · group Modded · atomic number 14,831, its rank
Drift Staging
Online 203.16.163.8:27387 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:15 UTC15d ago | 2 | – | running | 0 |
| Tue 13 Oct, 17:17 UTC16d ago | 5 | – | 0.9 days | 0 |
| Mon 12 Oct, 20:37 UTC16d ago | 5 | – | 0.9 days | 0 |
| Mon 5 Oct, 14:21 UTC24d ago | 2 | halved by day 1 | 7.3 days | 0 |
| Sun 4 Oct, 15:18 UTC25d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Drift Staging?
The map on Drift Staging is procedural at size 3,500 with seed 50000, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.
What rules has Drift Staging set, and what settings are in force?
The name of Drift Staging carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does Drift Staging sit?
Nothing about a region is published by Drift Staging. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 203.16.163.8:27387.
What Rust version does Drift Staging currently run?
On Linux, Drift Staging is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Drift Staging stay up, and how reliable is its uptime?
Drift Staging is live as of now. The uptime it reports suggests it restarted roughly 1 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 4 October 2026.
How well does Drift Staging perform?
Server fps averaged 170 over the last 48 hours, with 108 as the lowest. The maximum entity count was 24,268, covering buildings, deployables and all else in the world. The highest memory usage was 3,701 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
How often does a wipe happen on Drift Staging, and at what time?
No next wipe can be predicted on Drift Staging: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 1 hours ago.
What does a typical wipe day on Drift Staging involve?
Averaged across its recent wipes, the busiest point drew 4 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Lists and tags
What should you understand from the tags Drift Staging carries?
These are the tags Drift Staging makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Drift Staging come up?
You will find Drift Staging on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Drift Staging place?
Player hours over the last week put Drift Staging at #14,831, inside the top 66% of ranked servers.
How full is Drift Staging right now?
Drift Staging currently shows 0 players across 40 slots. A seven-day sample gives 0 players on average and 1 at the top.
Getting on
What steps get you onto Drift Staging?
Open the console with F1 in Rust and type client.connect 203.16.163.8:27387. The Launch Rust button on this page does the same job through Steam.