Element card · group Modded · atomic number 14,786, its rank
DieNuckelndenNuckler
Online 203.16.163.98:20285 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:41 UTC FW28d ago | 2 | – | running | 0 |
| Mon 28 Sep, 14:28 UTC31d ago | 3 | halved by day 1 | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on DieNuckelndenNuckler?
A procedural map of size 4,500 with seed 1722427781 runs on DieNuckelndenNuckler, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on DieNuckelndenNuckler?
Nothing in the name of DieNuckelndenNuckler gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts DieNuckelndenNuckler?
Nothing about a region is published by DieNuckelndenNuckler. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 203.16.163.98:20285 is the address it uses.
On what Rust version does DieNuckelndenNuckler operate?
On Linux, DieNuckelndenNuckler is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is DieNuckelndenNuckler for staying online?
At the moment, DieNuckelndenNuckler is online. About 13 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does DieNuckelndenNuckler perform?
Server fps averaged 147 over the last 48 hours, with 111 as the lowest. The maximum entity count was 135,333, covering buildings, deployables and all else in the world. Up to 4,999 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe days
How often does a wipe happen on DieNuckelndenNuckler, and at what time?
The record holds too few of DieNuckelndenNuckler's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 28 days 1 hours ago the current world was made.
What does a typical wipe day on DieNuckelndenNuckler involve?
Averaged across its recent wipes, the busiest point drew 2 players. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Lists and tags
How should you read the tags on DieNuckelndenNuckler?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list DieNuckelndenNuckler publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does DieNuckelndenNuckler come up?
These themed Rust Data Lab lists carry DieNuckelndenNuckler: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does DieNuckelndenNuckler compare with other servers in the rankings?
DieNuckelndenNuckler sits at #14,786 for seven-day player hours, placing it in the top 66% of ranked servers.
How many players does DieNuckelndenNuckler have at the moment?
At the moment DieNuckelndenNuckler has 0 of its 10 slots filled. The week's figures average 0 players and top out at 1.
Getting on
How can you connect to DieNuckelndenNuckler?
Open the console with F1 in Rust and type client.connect 203.16.163.98:20285. The Launch Rust button on this page does the same job through Steam.