Rust Data LabData lab · live
Live readings Servers11,892 Players102,455 Populated3,980 Fresh wipes · 3h459 Sampled every 5 min

Element card · group Modded · atomic number 15,353, its rank

Mirny isolated r9 validation

Offline 203.23.178.51:28415 checked 7d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,353top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 188
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  4. 4 Ru 404 RUST 2Х|ДЛ… 72
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 72/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 208
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 208/ 700
  6. 6 Ru RustSpain.com … 349
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 349/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on Mirny isolated r9 validation?

The map on Mirny isolated r9 validation is procedural, made by the game.

How is Mirny isolated r9 validation configured, and what rules apply?

The name of Mirny isolated r9 validation carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Mirny isolated r9 validation sit?

There is no region on record for Mirny isolated r9 validation. Rust Data Lab shows a server's stated location, not a verified position of the machine. 203.23.178.51:28415 is the address it uses.

What Rust version does Mirny isolated r9 validation currently run?

Rust network protocol 2634 and build 167781 on Windows is what Mirny isolated r9 validation uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Mirny isolated r9 validation stay up, and how reliable is its uptime?

Currently offline, Mirny isolated r9 validation was last seen 7 days 17 hours ago. For the last 6 full days, 0 of 144 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 22 October 2026.

Wipes and resets

When does Mirny isolated r9 validation wipe, and how often?

Mirny isolated r9 validation's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 17 hours ago.

Tags, lists

How should you read the tags on Mirny isolated r9 validation?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Mirny isolated r9 validation publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Mirny isolated r9 validation appear in?

The Rust Data Lab lists that include Mirny isolated r9 validation are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does Mirny isolated r9 validation compare with other servers in the rankings?

Player hours over the last week put Mirny isolated r9 validation at #15,353, inside the top 69% of ranked servers.

What does the current player count on Mirny isolated r9 validation tell you?

No live signal from Mirny isolated r9 validation right now, which was last seen 7 days 17 hours ago. Over seven days the mean player count is 0.

Connection

What is the way to join Mirny isolated r9 validation?

You can connect by pressing F1 in Rust and entering client.connect 203.23.178.51:28415, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.