Rust Data LabData lab · live
Live readings Servers11,891 Players103,453 Populated4,007 Fresh wipes · 3h409 Sampled every 5 min

Element card · group Modded · atomic number 13,811, its rank

IKS[211 Devblog]

Offline 203.23.179.160:27015 checked 16d ago

modded
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,811top 64%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 113
    ShockRust | Blue | NoLimit no group limit · 151 on average 113/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 133
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133/ 100
  3. 3 Re RETRO RUST #1 … 196
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 196/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 73
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 73/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 211
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 211/ 700
  6. 6 Ru RustSpain.com … 348
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 348/ 350

Quick answers

from the figures on this page

Settings and map

What rules has IKS[211 Devblog] set, and what settings are in force?

Nothing in the name of IKS[211 Devblog] gives a gather rate. Nothing is published about a group limit. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is off: Valve's VAC.

Server details

What region hosts IKS[211 Devblog]?

There is no region on record for IKS[211 Devblog]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 203.23.179.160:27015.

What Rust version does IKS[211 Devblog] currently run?

On Windows, IKS[211 Devblog] is running Rust network protocol 2164. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does IKS[211 Devblog] stay online?

IKS[211 Devblog] is not online at the moment; the last sighting was 16 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 October 2026.

Wipe schedule

How often does a wipe happen on IKS[211 Devblog], and at what time?

The record holds too few of IKS[211 Devblog]'s wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 16 days 21 hours ago.

Tags, lists

How should you read the tags on IKS[211 Devblog]?

These are the tags IKS[211 Devblog] makes public for the server browser to read: mp10 (Max players): Player slots: 10; v2164 (Protocol): The server runs protocol 2164, so your game needs the same version; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it lists under Modded; hb68d7370 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does IKS[211 Devblog] come up?

These themed Rust Data Lab lists carry IKS[211 Devblog]: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded.

Player counts

What position does IKS[211 Devblog] hold among Rust servers?

IKS[211 Devblog] sits at #13,811 for seven-day player hours, placing it in the top 64% of ranked servers.

How full is IKS[211 Devblog] right now?

The last recorded sighting of IKS[211 Devblog] was 16 days ago, and it is offline now.

How to join

How can you connect to IKS[211 Devblog]?

In Rust, press F1 and enter client.connect 203.23.179.160:27015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players Player slots: 10.
v2164
Protocol The server runs protocol 2164, so your game needs the same version.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it lists under Modded.

Other

hb68d7370
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.